![]() ![]() ![]() Since the Definitive Edition, the British, Dutch, Ottomans, Portuguese, and Swedes can choose The Mercenary Contractor to advance into the Fortress Age, which allows the Tavern to train certain mercenaries regardless of the map. ![]() The types of mercenaries available at the Tavern, Saloon or Monastery depends on the map.Īlthough not technically a mercenary, the technologies provided by the "improved Church" cards function similarly to mercenaries, such as Kalmucks for the Russians and Imperial Young Guard for the French, as the player pays a high amount of resources and can only research them once, although this doesn't use up any of their Home City shipments. Mercenaries only cost coin, but are more expensive (~100 coin for each unit, 1,000 coin for Fortress Age shipments of a large squad and 2,000 coin for Industrial Age shipments of small armies of varied units) and uses up slightly more population than their regular unit counterparts. A Barbary Corsair, one of the mercenaries in Age of Empires III ![]()
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